Rockstar Games
Grand Theft Auto VI
Featuring the state of Leonida and a revamped Vice City. Built on RAGE 9, introducing volumetric fluid physics and procedural pedestrian interactions.
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Rockstar Games
Featuring the state of Leonida and a revamped Vice City. Built on RAGE 9, introducing volumetric fluid physics and procedural pedestrian interactions.
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Hangar 13
A return to early 1900s Sicily. Exploring narrative density over artificial map scale, leveraging Unreal Engine 5 nanite mesh rendering.
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Sucker Punch
Set in 1603 around the wild tundra of Mount Yōtei in Hokkaido. Introduces protagonist Atsu, dual-blade combat mechanics, and dynamic wind tracking.
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Pearl Abyss
An ambitious single-player action-adventure set on the mercenary continent of Pywel. Powered by Pearl Abyss' proprietary BlackSpace Engine.
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CD Projekt Red
CD Projekt Red’s upcoming full-scale sequel built natively in Unreal Engine 5. Expanding the Cyberpunk lore into new vertical urban zones.
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Kojima Productions
Powered by Kojima Productions and the Decima Engine. Featuring dynamic landscape deformations, floods, and natural biome transformations.
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